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The latestCall of Duty Warzoneupdate has recently dropped, brought several new things for players, and got fans hyped. The game is bringing back the fan-favorite Fortune’s Keep and Rebirth Island maps, and The Haunting event started on October 17 with new limited-time maps and modes.

However, an update did not quite resonate with players, despite everything else added to the game.Call of Duty Warzonehas adjusted the player count for Massive Resurgence mode, and it has upset the players, resulting in them slamming the developers for this controversial change.
Call of Duty Warzone Decreases Massive Resurgence Player Count and Players Are Fuming
The battle royale game has been swamped with new weapons, maps, and modes with The Haunting event, bringing a lot of excitement for players, but some changes didn’t go very well. The developers took to the officialCall of DutyUpdates X/Twitter account on October 18 and revealed that the player count for Massive Resurgence mode has been decreased from 150 to 100.
This update shocked the fans and angered some, as when The Haunting patch notes dropped on October 17, the developers had mentioned nothing of this sort. The replies to the official tweet saw players complaining and asking developers to explain the reason behind the player number reduction, and hardly any players supported this move.

🛠️#Warzone
We’ve just released an update that adjusts the Massive Resurgence Player count from 150 to 100.
— Call of Duty Updates (@CODUpdates)August 07, 2025

FaZe Swagg, the popularCall of Duty Warzoneplayer and streamer who has been pushing for increased player count in the game, responded to this update, saying,“The biggest L. yall hate fun i stg.”Another streamer and player mentioned that this seems to be a response to performance issues and stated thatWarzone‘s servers can’t handle more than 100 players without terrible performance.
Although the developers clarified that this change is only during The Haunting and will only apply to night maps, players have continued to express their displeasure and anger, speculating about the future ofWarzone. It is unclear what the motive of the developers behind this was, and while players think this is to improve performance, the change is limited to The Haunting, which raises questions.

Patrick Kelly, Studio Head at Infinity Ward, stated in an interview in 2020 that developers were working on 200 player lobbies and playtesting the higher player counts in the game. However, that plan never saw the light of day, andWarzone 2only supported 150 player lobbies.
Josh Bridge, SeniorWarzoneCreative Lead, gave an update on this, saying that technical challenges made the change impossible. Raven Software also decreased the player count in Al Mazrah from 150 to 100 in April 2023, and now Massive Resurgence has seen the same fate, leaving it not so massive for some time.

The adjustment in player count for Al Mazrah was called a move to“prevent the match feeling too chaotic”and to ensure that the matchmaking time decreases, faster pre-game lobbies, and overall, a better quality of matches. This new update for Massive Resurgence has fans worried about the future ofCall of Duty Warzoneand that developers are only making the game worse.
Funny how y’all use this 🛠️ emoji as if you’re fixing something that was a problem. You’re just making the game worse for everyone
— Hydro (@hydrojt)July 24, 2025
A user stated that developers released such updates thinking that they were fixing something that was a problem but just ended up making the game worse for the players. Another user even went to the lengths to say that they hope Raven Software never makes anotherCall of Dutygame. These are just some of the reactions, and the reply section is filled with players fuming over the decision.
The upcomingModern Warfare 3has improved massively fromModern Warfare 2,and fans are hoping that this could also be seen inCall of Duty Warzoneand its game modes and not just ruin it for players who have been loving the chaotic atmosphere and fast-paced fights in the matches. It is still unclear why developers would make such a controversial change for just a while.
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Rohit Tiwari
Gaming Editor
Articles Published :957
Rohit Tiwari is a Gaming Journalist and Editor at FandomWire. With a Master’s degree in Mass Communication, Rohit combines academic insight with a passion for the games and the stories they tell. When he’s not busy playing games, you’ll find him reading or catching a football game.